Civil Courses

Google Sketchup

Sketchup (formerly Google Sketchup) is 3D modeling software that’s easy to use and has an extensive database of user-created models available for download. You can use it to sketch (or import) models to assist with all kinds of projects—furniture building, video game creation, 3D printing, interior design, and whatever else you can think of.

SketchUp is an intuitive 3D modeling application that lets you create and edit 2D and 3D models with a patented “Push and Pull” method. The Push and Pull tool allows designers to extrude any flat surface into 3D shapes. All you have to do is click an object and then start pulling it until you like what you see.

Course Content


  • Toolbars, Rectangle, Camera controls, Pan, Zoom
  • orbit,Basic tools, Circle, Select, pencil
  • push /pull, Groups, Components, Move, Rotate
  • Copy, Array, Polar array, Offset, Paint bucket
  • Modeling practice, Walls & floor, Windows, Doors, Frames
  • Tables, Openings, Creating materials
  • Search online for materials,Create new material
  • Edit materials, Scale, Rotate, Edit
  • Modeling practice, Chair, Shelves
  • Accessories, Warehouse, Download models
  • Edit models, Groups vs components, Scale
  • Object placement, Locking to axis, Reference points
  • Section plane, Sections - Elevations, Floor plans
  • Layouts, Preparing views
  • Sending to layouts, Positioning, Sizing
  • Moving, copy, Using scenes
  • Scale, Dimensions,Updating model reference
  • Styles in layout, Title block, Basic renders
  • Structures phase, Floor, Walls/store front, Doorways
  • Window frames, Stairs, Columns, Rails
  • Detailing phase, Tables, Counters, Rug, Picture frames / posters
  • Light fixtures, Doors, Windows, Planters, Accessories
  • Lighting phase, Lights and settings, Lighting with shades
  • Directional lights, Ambient lights, General lights, Accent lights
  • Render phase, Fixing the lighting, Editing materials
  • Camera positioning, Render settings
  • Presentation phase, Views, Views in Sketch UP for use in Layout
  • Set up layout, Image hierarchy, scale, Inserting renderings
  • Dimensions and labels, Title block